package {
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.filters.BevelFilter;
import flash.filters.BitmapFilter;
import flash.filters.BitmapFilterQuality;
import flash.filters.BitmapFilterType;
public class FilterExamples extends Sprite
{
private var bgColor:uint = 0xFFCC00;
private var size:uint = 80;
private var offset:uint = 50;
private var sp:Sprite = new Sprite();
/* */
public function FilterExamples()
{
draw();
sp.addEventListener(MouseEvent.ROLL_OVER, showGlow);
addChild(sp);
}
/* */
private function draw():void
{
sp.graphics.beginFill(bgColor);
sp.graphics.drawRect(offset,offset,size,size);
sp.graphics.endFill();
}
/* */
private function getBitmapFilter():BitmapFilter
{
var distance:Number = 5;
var angleInDegrees:Number = 45;
var highlightColor:Number = 0xFFFF00;
var highlightAlpha:Number = 0.8;
var shadowColor:Number = 0x0000FF;
var shadowAlpha:Number = 0.8;
var blurX:Number = 5;
var blurY:Number = 5;
var strength:Number = 5;
var quality:Number = BitmapFilterQuality.HIGH;
var type:String = BitmapFilterType.INNER;
var knockout:Boolean = false;
return new BevelFilter(distance, angleInDegrees, highlightColor,
highlightAlpha, shadowColor, shadowAlpha,
blurX, blurY, strength,
quality, type, knockout);
}
/* */
private function showGlow(event:MouseEvent):void
{
//graphics.clear();
//draw();
var filter:BitmapFilter = getBitmapFilter();
var myFilter:Array = [];
myFilter.push(filter);
sp.filters = myFilter;
sp.addEventListener(MouseEvent.ROLL_OUT, onRollout);
}
/* */
private function onRollout(event:MouseEvent):void
{
sp.filters = null;
}
}
}
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